In a (not-so) surprising turn of events, the Irate Gamer Game has completely disappeared from the iOS store. Searching "TIGG" or "Irate Gamer" gives you different results, and none of them are the game.
Last week, the Lite (free) version disappeared from the store, and now the Full (paid) version is gone too. Why is this?
I'd like to thank Eric Neuman for bringing this up.
Possibilities for the game's removal:
1. Quality.
Despite the iOS store heavily invoking Sturgeon's law, Apple does remove poor quality apps. It's very likely that they removed the game for being crap.
2. Copyright infringement
It was a reskin of Commander Cool, and I did not see the company behind the engine/assets credited for it. It would be like using the Unreal engine and not crediting Epic for it.
3. Chris wanted it gone
Despite being proud of the game (so he claims), Chris saw that the game really was terrible. So he told the folks at Mad Media Labs to take it down.
4. Mad Media Labs wanted it gone
Realizing that this basically kisses their careers goodbye, Mad Media took the game down.
5. No money coming in.
Keep in mind, the game launched at $3.99, and kept going lower and lower until it was only 99 cents (the lowest you can go on the iOS Store without being free). Even with all the comments on IG's video saying they were going to get it, it probably wasn't enough.
Well, whatever the reason, I think we can all agree this was a silly little chapter of the Irate Gamer's existence. Three years of "development", only three months on the iOS store. Every player involved lost in some way.
"Just like Angry Birds" Whatever you say Chris, whatever you say.
Last week, the Lite (free) version disappeared from the store, and now the Full (paid) version is gone too. Why is this?
I'd like to thank Eric Neuman for bringing this up.
Possibilities for the game's removal:
1. Quality.
Despite the iOS store heavily invoking Sturgeon's law, Apple does remove poor quality apps. It's very likely that they removed the game for being crap.
2. Copyright infringement
It was a reskin of Commander Cool, and I did not see the company behind the engine/assets credited for it. It would be like using the Unreal engine and not crediting Epic for it.
3. Chris wanted it gone
Despite being proud of the game (so he claims), Chris saw that the game really was terrible. So he told the folks at Mad Media Labs to take it down.
4. Mad Media Labs wanted it gone
Realizing that this basically kisses their careers goodbye, Mad Media took the game down.
5. No money coming in.
Keep in mind, the game launched at $3.99, and kept going lower and lower until it was only 99 cents (the lowest you can go on the iOS Store without being free). Even with all the comments on IG's video saying they were going to get it, it probably wasn't enough.
Well, whatever the reason, I think we can all agree this was a silly little chapter of the Irate Gamer's existence. Three years of "development", only three months on the iOS store. Every player involved lost in some way.
"Just like Angry Birds" Whatever you say Chris, whatever you say.