IG uploaded a new video, another "short". After watching it, I think I'm starting to notice something.
The short begins with IG playing Super Mario World and doing a Ghost House level. During his fake controller playing he looks to his right (our left) and sees a Boo. He looks again later and sees two Boos, and after that six Boos. All accompanied with scare chords.
IG throws his controller and looks down to his shelf. He knocks away his oddly placed Ghostbusters NES games and takes out a Ghost Trap. Why does he hide his Ghost Trap like that? Was that his way of telling the audience "Look, I have Ghostbusters and Ghostbusters II on NES!" That's not something to be proud of, those games suck.
He places the trap, takes out a switch (because he's too lazy to add effects to a Proton Pack), does a badly forced evil laugh while he presses it and traps the Boos. Clearly this needed to exist. My guess is he wanted to show off his "cool tornado effect".
He picks up the trap and taunts the Boos inside, and somehow he makes it sound forced. Jeez.
During this I'm just saying "Big Boo will appear. Big Boo will appear" and what do you know Big Boo appears and roars. Since do Boos roar? That was lame.
I'm starting to notice a pattern with these shorts. IG plays an old game, character from game shows up, hi-jinx ensue. Yes, I'm jumping the gun a bit and I should wait for another one before determining this. I'm just merely delivering a hypothesis.
By the way Chris, the "ghosts" have a name. They're Boos. Maybe you should have looked that up before calling them "ghosts" in the title and description.
He says he has the next two IG shorts planned out (*points to pattern above*) and that for regular IG he's in the middle of a "huge story arc". Yes, a story arc so huge that it hasn't gone anywhere after four episodes and it's been six months since the last one. Brilliant! Don't expect it for a while, he said on Facebook he's still "finalizing the script".
Sunday, 22 April 2012
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